Hey-ya Minecrafters,
Following on from the last balancing update, we are presenting you with numerous adjustments to make the shop more pleasant, as well as adjustments to the inventory and traps.
In order to improve your gaming experience, especially the purchase of items, it is now possible to edit your quickshop before the round.
The Waiting Lobby Villager offers you the possibility to adjust the quickshop as well as to preview the general shop.
We have also adapted traps to improve the defence of the base.
This involved adjusting the mining fatigue trap by reducing the radius so that the trap is no longer so easy to avoid.
We also added the weakness trap, which suppresses all upgrades, such as the protection effect or the sharpness effect, of the opponent for 60 seconds.
To ensure an easier distinction between the upgrade shop and the item shop, the upgrade shop now has a zombie villager skin.
In addition, the chat shows how many resources are still required to purchase an item or upgrade.
To make team rounds more fair, the automatic team assignment has been revised so that solos play more often in teams.
Another disruptive factor has been improved in that the position of your sword or pickaxe no longer shifts after death.
We hope you like the update and wish you lots of fun playing!
As always, we welcome feedback on the update and suggestions for new features in the forum or in the suggestions channel on our Discord.
With kind regards,
Your GommeHD.net team