Guide BedWars

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BedWars is a distinct development by this network and builds upon Classic BedWars, which itself is roughly based on the earlier gamemode known as Beastmode. It is your mission to work alone or in teams to protect your bed and destroy those of your opponents. Each team has their own identical island as their base, which is where the bed is located. Therefore each BedWars game takes place on floating sky islands.
Should a player die or get killed by an opponent, they will lose most of their equipment. Any resources that were carried at that time belong now to the opponent. After a 3 second cooldown, the player respawns in their base, but only as long as their bed still exists. If someone manages to destroy your bed, you will not die immediately, but you will also not be able to respawn. Whenever a bed gets destroyed, everyone gets notified through the sound of a dying Wither.

BedWars combines skills like strategic planning (alone or in teams) and the ability to fight.
All the necessary equipment can be purchased with bronze, iron and gold from a Villager (item shop) in your base. Talk to another Villager (upgrade shop) to exchange diamonds to unlock useful upgrades for your team and your own base.

Resources

You can find spawners which generate bronze and iron by default in your base. Additionally, you can find gold spawners in the center as well as diamond spawners on the islands inbetween. These spawn resources in set intervals. At level 1, the following spawn rates apply to the four resources:

1 diamond - every 25 seconds
1 gold ingot - every 35 seconds
1 iron ingot - every 8 seconds
1 bronze ingot - every second

There is a 50% higher efficiency for the team sizes 4x3 and 4x4.

The Item Shop

The item shop is divided into the following categories:

- 16 Stained Clay: 8 bronze
- 2 Packed Ice: 2 bronze
- Glowstone: 2 bronze
- Stained Glass: 2 bronze
- Sandstone Stair: 3 bronze
- 3 End Stone: 12 bronze
- 2 Infested Stone: 24 bronze
- 4 Wood: 8 bronze
- Block of Iron: 2 iron

- Chainmail armor (Chestplate): 32 bronze
- Iron armor (Chestplate): 12 iron
- Diamond armor (Chestplate): 16 gold

- Wooden Pickaxe: 12 bronze
- Stone Pickaxe: 2 iron
- Iron Pickaxe: 1 gold

- Stone Axe: 2 iron
- Iron Axe: 1 gold

- Nightstick: 3 iron
- Stone Sword: 5 iron
- Iron Sword: 20 iron
- Diamond Sword: 5 gold

- Bow: 8 iron
- Bow (Power 1): 5 gold
- Bow (Knockback 1): 9 gold
- Bow (Power 1 + Knockback 1): 13 gold
- 8 Arrows: 2 iron

- Potion of Healing level I: 3 iron
- Potion of Healing level II: 5 iron
- Potion of Swiftness: 7 iron
- Potion of Leaping: 7 iron
- Potion of Invisibility: 5 gold
- Potion of Strength: 7 gold

- Ladder: 1 bronze
- 4 Spleef Balls: 32 bronze
- Slime Block: 1 iron
- Teleporter: 3 iron
- Parachute: 10 iron
- Rope: 3 iron
- Rescue Platform: 3 gold
- Rescue Capsule: 5 gold
- Ender Pearl: 11 gold
- Crystal Hammer: 4 gold
- Mobile Team Chest: 12 iron
- Golden Apple: 2 gold

- Fireball: 40 bronze
- 2 Explosive Sheeps: 64 bronze
- Dynamite: 2 gold
- Gravity Grenade: 14 gold
- Rocket: 3 iron

- Normal bridge: 4 iron
- Staircase bridge: 4 iron
- Tunnel bridge: 8 iron
- Tower: 12 iron
- Protective wall: 3 iron

The Upgrade Shop

The upgrade shop is divided into the following categories:

- Sharpness I: 4 diamonds
- Sharpness II: 12 diamonds

- Protection I: 2 diamonds
- Protection II: 8 diamonds
- Protection III: 14 diamonds
- Protection IV: 20 diamonds

- Feather Falling I: 3 diamonds
- Feather Falling II: 6 diamonds

- Efficiency I: 2 diamonds
- Efficiency II: 6 diamonds

- Spawners generate +50% more effective: 4 diamonds
- Spawners generate +100% more effective: 8 diamonds
- Gold spawners activated in the base: 10 diamonds
- Spawners generate +200% more effective: 16 diamonds

- Regeneration 1 in the base: 6 diamonds
- Swiftness 1 in the base: 12 diamonds
- Slowness 1 in the base (opponents): 18 diamonds

- Invisibility Trap: Reveals invisible players in your base
- Blindness Trap: Blinds opponents in your base for 4 seconds
- Mining Fatigue Trap: Gives opponents in your base Mining Fatigue for 10 seconds
- Lighting Trap: An opponent is struck by a lightning when they enter your base
Prices:
- First trap: 1 diamond
- Second trap: 3 diamonds
- Third trap: 5 diamonds

- Wolf: Chases and kills opponents' sheep
- Conduit: Shoots a laser at opponents in range
- Blaze: Sets opponents in range on fire (Surcharge of 1 diamond)
- Iron Golem: Knocks opponents in close combat away (Surcharge of 2 diamonds)
Prices:
- First defense: 2 diamonds
- Second defense: 4 diamonds
- Third defense: 6 diamonds

Maximum Building Height

As soon as you reach the Y coordinate (F3) 150, you are unable to build any higher. From here on, the only way is down. Don't forget to bring a parachute!

The Chat

There is both a team and a global chat in BedWars. To send a message in the team chat, simply type your message as usual in the chat. If you want to use the global chat (can be read by all teams), simply add an "@all" in front of your message.

Translation by w4rl0rd
 
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